IOchangeItem |
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Entries change. With this routine entries can be changed in menus, windows, status strip etc. Parametre pipes (PIOPIPES) [IN] The trading pipes gives the issue canal. art (int) [IN] In art the element is described that should be changed. E.G., MENU_ART_STATUSBAR gives that the entry is in the status bar. windowID (ULONG) [IN] windowID the window gives the dialogue box etc. in which the change should be carried out. flags (int) [IN] If text MENU_ITEM_CHANGE_FLAG_TEXT changes qualities If style MENU_ITEM_CHANGE_FLAG_STYLE changes qualities If style MENU_ITEM_CHANGE_FLAG_STATE changes qualities style (ULONG) [IN] Here the value 0 can be given. attrib (ULONG) [IN] Here the value 0 can be given. text (char *) [IN] text gives the sign chain which should be changed. pos (int) [IN] Here the value 0 can be given. feldID (int) [IN] feldID gives the element which can be, e.g., in the element that is given by art. If no such element exists or no element should be changed that exists in art, the value 0 can be given here. newText (char *) [IN] newText gives the sign chain which was specified by text. Result --- Declaration #include "ausgabe.h"
void DLLENTRY IOchangeItem ( PIOPIPES pipes, int art, ULONG windowID, int flags ULONG styles, ULONG attrib, char * text, int pos, int feldID, char * newText );
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