IOdialogEntryfieldStart

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Construction of an Entryfields in the dialogue begin

This procedure is a part of the procedures for generating of dialogues. The construction of an input field is begun with her. If in this input field other elements should be stored, the calls follow after call of IOdialogEntryfieldStart for generating of these elements and as an end then IOdialogEntryfieldEnd.

Parametre

dialogString (char *) [IN / OUT]

Sign chain with the up to now built up part of the dialogue. For this element place of about 80-120 signs must still be,

titel (char *) [IN]

The Entryfield gets as contents this string assigned.

x (int) [IN]

Position of the lower left corner of the element relatively to the surrounding element.

y (int) [IN]

Position of the lower left corner of the element relatively to the surrounding element.

spread (int) [IN]

Width of the element

hoehe (int) [IN]

Height of the element

id (int) [IN]

These Id must be unequivocal within the dialogue. With her the contents of the Entryfields are changed and with her every change of the contents is announced by the user.

funktion (char *) [IN]

The element sends off by changes of the field contents by the user this string, followed from id and the DialogId, as well as the new contents.

stil (char *) [IN]

Here the appearance of the element is determined. For Entryfields the following are possible.

WS_VISIBLE - the badge is visible

help (char *) [IN]

This help text is given if the cursor above the field is.

Result

---

Declaration

#include "ausgabe.h"

 

void DLLENTRY IOdialogEntryfieldStart (

char * dialogString,

char * titel,

int x,

int y,

int spreads,

int hoehe,

int id,

char * funktion,

char * stil,

char * help

);

Related function

IOdialogEntryfieldEnd