POINT_SETTINGS

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Record for the selections and changing the data in points. Can be also used with text points and symbolic points.

 

typedef struct {

STAND-IN x;

STAND-IN y;

STAND-IN z;

ALL_TYPES pointTyp;

BYTE first-class;

BYTE linkage;

SYMBOL symbol;

BlockID id;

USHORT sysflags;

} POINT_SETTINGS;

 

x (STANDS IN)

x co-ordinate of the point.

y (STANDS IN)

Y co-ordinate of the point.

z (STANDS IN)

z co-ordinate of the point if this of the type TYP_POINT_3D is.

pointTyp (ALL_TYPES)

TYP_POINT_2D or TYP_POINT_3D.

first-class (BYTE)

The point class.

linkage (BYTES)

The connection with the predecessor. Here stand

LINK_P (unlinked or first point in the line train),

LINK_L (just connection),

LINK_C (Spline)

LINK_R (arc)

at the possession. The arc is always formed from two successive points.

symbolstring (BYTE)

On the point position this symbol is drawn.

id (ULONG)

The ID of the point in the string.

sysflags (short int)

State of the object (see SysFlagsSysFlags).