GEOrotate |
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To tricks of a point. With GEOrotate the point with the co-ordinates (x, y) around the corner rotation becomes rotated. The fulcrum is the point with the co-ordinates (0,0). It is turned against the clockwise. The rotary corner is given in, 2π if the tricks are about 360 degrees, the identity. Parametre x (stands in) [IN] y (stands in) [IN] The co-ordinates of the point which should be turned. rotation (stands in) [IN] The corner in the wheel around which the point (x, y) should be turned. destX (stands in *) [IN / OUT] destY (stands in *) [IN / OUT] In this variable the co-ordinates of the rotated point are written. The variables must be valid pointers. Result --- Declaration #include "basic.h"
void DLLENTRY GEOrotate ( STAND-IN x, STAND-IN y, STAND-IN rotation, STAND-IN * destX, STAND-IN * destY );
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